#include <biteagent.h>
◆ BACellStat()
BITE::BACellStat::BACellStat |
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◆ clear()
void BITE::BACellStat::clear |
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◆ m3Killed
double BITE::BACellStat::m3Killed |
volume of all killed trees (>4m)
◆ nHostSaplings
int BITE::BACellStat::nHostSaplings |
number of saplings (cohorts) that are potential hosts
◆ nHostTrees
int BITE::BACellStat::nHostTrees |
number of trees (>4m) that are potential host trees (hostFilter)
◆ nKilled
int BITE::BACellStat::nKilled |
number of trees (>4m) killed
◆ saplingsImpact
int BITE::BACellStat::saplingsImpact |
number of saplings affected (e.g. by browsing) (<4m)
◆ saplingsKilled
int BITE::BACellStat::saplingsKilled |
number of saplings (cohorts) killed (<4m)
◆ totalImpact
double BITE::BACellStat::totalImpact |
impact on tree compartments (depending on the mode)
The documentation for this struct was generated from the following file: