|
iLand
|
#include "gisgrid.h"#include <stdexcept>#include "helper.h"#include "globalsettings.h"#include "model.h"Functions | |
| void | setupGISTransformation (double offsetx, double offsety, double offsetz, double angle_degree) |
| GIS Transformation The transformation is defined by three offsets (x,y,z) and a rotation information. More... | |
| void | worldToModel (const Vector3D &From, Vector3D &To) |
| void | modelToWorld (const Vector3D &From, Vector3D &To) |
| void setupGISTransformation | ( | const double | offsetx, |
| const double | offsety, | ||
| const double | offsetz, | ||
| const double | angle_degree | ||
| ) |
GIS Transformation The transformation is defined by three offsets (x,y,z) and a rotation information.
the (x/y) denotes the real-world coordinates of the left lower edge of the grid (at least for the northern hemisphere), i.e. the (0/0). The z-offset is currently not used.