iLand
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#include "gisgrid.h"
#include <stdexcept>
#include "helper.h"
#include "globalsettings.h"
#include "model.h"
Functions | |
void | setupGISTransformation (double offsetx, double offsety, double offsetz, double angle_degree) |
GIS Transformation The transformation is defined by three offsets (x,y,z) and a rotation information. More... | |
void | worldToModel (const Vector3D &From, Vector3D &To) |
void | modelToWorld (const Vector3D &From, Vector3D &To) |
void setupGISTransformation | ( | const double | offsetx, |
const double | offsety, | ||
const double | offsetz, | ||
const double | angle_degree | ||
) |
GIS Transformation The transformation is defined by three offsets (x,y,z) and a rotation information.
the (x/y) denotes the real-world coordinates of the left lower edge of the grid (at least for the northern hemisphere), i.e. the (0/0). The z-offset is currently not used.