#include <windscript.h>
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| int | windEvent (double windspeed, double winddirection, int max_iteration, bool simulate=false, int iteration=-1) |
| | trigger a wind event from javascript. More...
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| bool | gridToFile (QString grid_type, QString file_name) |
| | create a "ESRI-grid" text file 'grid_type' is one of a fixed list of names, 'file_name' the ouptut file location More...
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| QJSValue | grid (QString type) |
| | returns a ScriptGrid with the requested type More...
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| void | initialize () |
| | initialize/ reset the wind module More...
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| void | initializeEdgeAge (int years) |
| | initialize/reset the age of edges More...
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| int | damagedArea (int threshold, QString fileName) |
| | number of damaged pixels with a patchsize>'threshold'; save to grid to "fileName" (if not empty) More...
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◆ WindScript()
| WindScript::WindScript |
( |
QObject * |
parent = 0 | ) |
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explicit |
◆ damagedArea
| int WindScript::damagedArea |
( |
int |
threshold, |
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QString |
fileName |
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) |
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slot |
number of damaged pixels with a patchsize>'threshold'; save to grid to "fileName" (if not empty)
◆ grid
| QJSValue WindScript::grid |
( |
QString |
type | ) |
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slot |
◆ gridToFile
| bool WindScript::gridToFile |
( |
QString |
grid_type, |
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QString |
file_name |
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) |
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slot |
create a "ESRI-grid" text file 'grid_type' is one of a fixed list of names, 'file_name' the ouptut file location
◆ initialize
| void WindScript::initialize |
( |
| ) |
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slot |
initialize/ reset the wind module
◆ initializeEdgeAge
| void WindScript::initializeEdgeAge |
( |
int |
years | ) |
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slot |
initialize/reset the age of edges
◆ setModule()
◆ windEvent
| int WindScript::windEvent |
( |
double |
windspeed, |
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double |
winddirection, |
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int |
max_iteration, |
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bool |
simulate = false, |
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int |
iteration = -1 |
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) |
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slot |
trigger a wind event from javascript.
- Parameters
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| windspeed | average wind speed (m/s) |
| winddireciton | wind direction (0=N..180=S..270=W) |
| maximum_iterations | maximum number of iterations |
| simulate | if true, trees are not really affected |
| iteration | if given a value >=0, then only one iteration is calculated ("interactive mode") |
The documentation for this class was generated from the following files: