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Subversion Repositories
public iLand
(root)
/
src
/
tools
/
randomgenerator.cpp
- Rev 1222
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1222
2906d 22h
werner
/
public SVN
/tags/release_1.0
/branches/release_1.0
1221
2906d 22h
werner
/branches/
public SVN
/branches/release_1.0
/branches/version1.0
1220
2906d 22h
werner
/branches/version1.0/
Version 1.0
/branches/version1.0
1218
2907d 00h
werner
/
clean up repository - make 1.0 trunk again!
/trunk
/iland_regen
1217
2907d 00h
werner
/
clean up repository - make 1.0 trunk again!
/iland_regen
/branches/iland_regen
1104
3195d 05h
werner
/branches/iland_regen/
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
/branches/iland_regen
985
3551d 04h
werner
/branches/port_qt5_64bit/src/tools/
added include qtglobal before including of MersenneTwister in order to have valid compiler defines.
/branches/port_qt5_64bit/src/tools/randomgenerator.cpp
779
4179d 00h
werner
/branches/port_qt5_64bit/
/branches/port_qt5_64bit
759
4402d 23h
werner
/trunk/src/
restarting the "ilandc" command line version of iLand.
/trunk/src/core/modelcontroller.cpp
/trunk/src/iland/iland.pro
/trunk/src/ilandc/ilandc.pro
/trunk/src/ilandc/main.cpp
/trunk/src/plugins/fire/fire.pro
/trunk/src/tools/randomgenerator.cpp
758
4404d 23h
werner
/trunk/src/
tests with the random generator; (see also the blog post about random numbers). Now the generations of the generator are deactivated (i.e. set to 0). The ignition calculation of the fire module is now based on the resource unit (instead of the single fire pixel).
/trunk/src/core/threadrunner.cpp
/trunk/src/iland/iland.pro
/trunk/src/iland/mainwindow.cpp
/trunk/src/plugins/fire/fire.pro
/trunk/src/plugins/fire/firemodule.cpp
/trunk/src/plugins/fire/firescript.cpp
/trunk/src/tools/randomgenerator.cpp
/trunk/src/tools/randomgenerator.h
757
4406d 18h
werner
/trunk/src/
after performing random number tests; still trying to understand the fire ignition patterns.
/trunk/src/core/threadrunner.cpp
/trunk/src/iland/tests.cpp
/trunk/src/plugins/fire/firemodule.cpp
/trunk/src/plugins/fire/firemodule.h
/trunk/src/plugins/fire/firescript.cpp
/trunk/src/plugins/fire/firescript.h
/trunk/src/tools/randomgenerator.cpp
/trunk/src/tools/randomgenerator.h
707
4710d 02h
werner
/trunk/src/
rework of the random numbers in iland.
Now, many (200000) random numbers are precalculated using a given algorithm (there are three or four choices), then the drandom() etc functions read from this array. After some rotations, the numbers are renewed. The point is: this is now reentrant, so the per-thread storage of MTRand objects is obsolete.
/trunk/src/tools/randomgenerator.cpp
/trunk/src/tools/randomgenerator.h
/trunk/src/tools/randomwell.h
/trunk/src/core/global.h
/trunk/src/core/model.cpp
/trunk/src/core/resourceunit.h
/trunk/src/core/sapling.cpp
/trunk/src/core/species.h
/trunk/src/core/speciesset.cpp
/trunk/src/core/standloader.cpp
/trunk/src/core/tree.cpp
/trunk/src/iland/iland.pro
/trunk/src/iland/tests.cpp
/trunk/src/tools/expression.cpp
/trunk/src/tools/globalsettings.cpp
/trunk/src/tools/globalsettings.h