Subversion Repositories public iLand

Rev

Hide changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
1222 2970d 04h werner / public SVN  
/tags/release_1.0
/branches/release_1.0
1221 2970d 04h werner /branches/ public SVN  
/branches/release_1.0
/branches/version1.0
1220 2970d 04h werner /branches/version1.0/ Version 1.0  
/branches/version1.0
1218 2970d 06h werner / clean up repository - make 1.0 trunk again!  
/trunk
/iland_regen
1217 2970d 06h werner / clean up repository - make 1.0 trunk again!  
/iland_regen
/branches/iland_regen
1182 3116d 04h werner /branches/iland_regen/src/ Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]

[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc

some code clean up - removed old code (sapling.cpp) for sapling trees and establishment.
 
/branches/iland_regen/src/core/climate.cpp
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/modelcontroller.cpp
/branches/iland_regen/src/core/modelcontroller.h
/branches/iland_regen/src/core/modelsettings.cpp
/branches/iland_regen/src/core/modelsettings.h
/branches/iland_regen/src/core/resourceunitspecies.cpp
/branches/iland_regen/src/core/resourceunitspecies.h
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/standloader.cpp
/branches/iland_regen/src/core/standstatistics.h
/branches/iland_regen/src/iland/iland.pro
/branches/iland_regen/src/iland/mainwindow.cpp
/branches/iland_regen/src/iland/mainwindow.h
/branches/iland_regen/src/ilandc/consoleshell.cpp
/branches/iland_regen/src/ilandc/ilandc.pro
/branches/iland_regen/src/ilandc/main.cpp
/branches/iland_regen/src/output/outputmanager.cpp
/branches/iland_regen/src/output/saplingout.cpp
/branches/iland_regen/src/output/saplingout.h
/branches/iland_regen/src/output/snapshot.cpp
/branches/iland_regen/src/tools/helper.cpp
1180 3138d 03h werner /branches/iland_regen/src/ major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
 
/branches/iland_regen/src/core/modelcontroller.cpp
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/seeddispersal.h
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/tree.cpp
/branches/iland_regen/src/iland/mainwindow.cpp
/branches/iland_regen/src/tools/scriptglobal.cpp
/branches/iland_regen/src/tools/scriptglobal.h
1177 3147d 04h werner /branches/iland_regen/src/ updating the sapling growth (calculation of stem numbers)  
/branches/iland_regen/src/core/resourceunitspecies.cpp
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/standstatistics.cpp
/branches/iland_regen/src/output/saplingout.cpp
1172 3171d 12h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/iland/version.cpp
/branches/iland_regen/src/plugins/fire/firemodule.cpp
/branches/iland_regen/src/tools/scriptglobal.cpp
1167 3179d 12h werner /branches/iland_regen/ merged serotiny from trunk  
/branches/iland_regen
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/seeddispersal.h
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/plugins/fire/firemodule.cpp
1165 3181d 03h werner /branches/iland_regen/src/ implementation of sprouting  
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/tree.cpp
/branches/iland_regen/src/plugins/fire/firemodule.cpp
1162 3186d 11h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
/branches/iland_regen/src/abe/actplanting.cpp
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/management.cpp
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/resourceunit.cpp
/branches/iland_regen/src/core/resourceunit.h
/branches/iland_regen/src/core/resourceunitspecies.cpp
/branches/iland_regen/src/core/resourceunitspecies.h
/branches/iland_regen/src/core/sapling.cpp
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/standloader.cpp
/branches/iland_regen/src/iland/tests.cpp
/branches/iland_regen/src/output/saplingout.cpp
/branches/iland_regen/src/output/snapshot.cpp
/branches/iland_regen/src/plugins/fire/firemodule.cpp
/branches/iland_regen/src/plugins/wind/windmodule.cpp
/branches/iland_regen/src/tools/mapgrid.cpp
/branches/iland_regen/src/tools/mapgrid.h
1160 3187d 04h werner /branches/iland_regen/src/core/ bug-fixes of the new establishment module (carbon)

first part of the YNP water limitation in establishment.
 
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/snag.cpp
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/speciesset.cpp
1104 3258d 11h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
/branches/iland_regen
1063 3374d 06h werner /branches/port_qt5_64bit/src/ implementing a first version of the browsing submodule.

many small improvements for ABE.
 
/branches/port_qt5_64bit/src/abe/activity.cpp
/branches/port_qt5_64bit/src/abe/actplanting.cpp
/branches/port_qt5_64bit/src/abe/actscheduled.cpp
/branches/port_qt5_64bit/src/abe/fmstp.cpp
/branches/port_qt5_64bit/src/abe/fomescript.cpp
/branches/port_qt5_64bit/src/abe/fomescript.h
/branches/port_qt5_64bit/src/abe/scheduler.cpp
/branches/port_qt5_64bit/src/abe/scheduler.h
/branches/port_qt5_64bit/src/apidoc/ABE/abe_context_doc.js
/branches/port_qt5_64bit/src/apidoc/ABE/abe_doc.js
/branches/port_qt5_64bit/src/core/model.cpp
/branches/port_qt5_64bit/src/core/sapling.cpp
/branches/port_qt5_64bit/src/core/sapling.h
/branches/port_qt5_64bit/src/core/species.cpp
/branches/port_qt5_64bit/src/core/species.h
989 3614d 08h werner /branches/port_qt5_64bit/src/ removed the QT GUI library dependency for the console variant of iLand. For this some #ifdef were required.  
/branches/port_qt5_64bit/src/core/grid.cpp
/branches/port_qt5_64bit/src/core/seeddispersal.cpp
/branches/port_qt5_64bit/src/core/species.cpp
/branches/port_qt5_64bit/src/core/species.h
/branches/port_qt5_64bit/src/ilandc/consoleshell.cpp
/branches/port_qt5_64bit/src/ilandc/ilandc.pro
/branches/port_qt5_64bit/src/tools/helper.cpp
837 4070d 08h werner /branches/port_qt5_64bit/src/ * added total carbon to stand output
* created a new output "landscape" for stand aggregates on landscape level (per species)
* improved error handling ModelController
* improved ilandc: now model settings can be changed via command line (and javascript function can be called)
* finalized "background external seeds"
 
/branches/port_qt5_64bit/src/output/landscapeout.cpp
/branches/port_qt5_64bit/src/output/landscapeout.h
/branches/port_qt5_64bit/src/core/model.cpp
/branches/port_qt5_64bit/src/core/modelcontroller.cpp
/branches/port_qt5_64bit/src/core/modelcontroller.h
/branches/port_qt5_64bit/src/core/seeddispersal.cpp
/branches/port_qt5_64bit/src/core/species.h
/branches/port_qt5_64bit/src/core/standstatistics.cpp
/branches/port_qt5_64bit/src/core/standstatistics.h
/branches/port_qt5_64bit/src/iland/iland.pro
/branches/port_qt5_64bit/src/ilandc/consoleshell.cpp
/branches/port_qt5_64bit/src/ilandc/consoleshell.h
/branches/port_qt5_64bit/src/ilandc/ilandc.pro
/branches/port_qt5_64bit/src/ilandc/main.cpp
/branches/port_qt5_64bit/src/output/carbonout.cpp
/branches/port_qt5_64bit/src/output/carbonout.h
/branches/port_qt5_64bit/src/output/outputmanager.cpp
/branches/port_qt5_64bit/src/output/standout.cpp
/branches/port_qt5_64bit/src/output/standout.h
/branches/port_qt5_64bit/src/tools/scriptglobal.cpp
780 4229d 07h werner /branches/port_qt5_64bit/src/ Steps to build iLand with Qt 5 and with MSVC compiler and 64 bit.
http://iland.boku.ac.at/blogpost44

removed also a couple of warnings that were thrown by the MSVC compiler.
 
/branches/port_qt5_64bit/src/plugins/fire/fireplugin.json
/branches/port_qt5_64bit/src/plugins/wind/windplugin.json
/branches/port_qt5_64bit/src/3rdparty/MersenneTwister.h
/branches/port_qt5_64bit/src/core/modelcontroller.cpp
/branches/port_qt5_64bit/src/core/sapling.cpp
/branches/port_qt5_64bit/src/core/snag.h
/branches/port_qt5_64bit/src/core/species.h
/branches/port_qt5_64bit/src/core/threadrunner.cpp
/branches/port_qt5_64bit/src/core/tree.cpp
/branches/port_qt5_64bit/src/core/watercycle.h
/branches/port_qt5_64bit/src/iland/iland.pro
/branches/port_qt5_64bit/src/iland/main.cpp
/branches/port_qt5_64bit/src/iland/mainwindow.cpp
/branches/port_qt5_64bit/src/iland/mainwindow.h
/branches/port_qt5_64bit/src/iland/paintarea.cpp
/branches/port_qt5_64bit/src/iland/tests.cpp
/branches/port_qt5_64bit/src/iland/tests.h
/branches/port_qt5_64bit/src/ilandc/consoleshell.cpp
/branches/port_qt5_64bit/src/ilandc/ilandc.pro
/branches/port_qt5_64bit/src/output/snapshot.cpp
/branches/port_qt5_64bit/src/plugins/fire/fire.pro
/branches/port_qt5_64bit/src/plugins/fire/fireplugin.cpp
/branches/port_qt5_64bit/src/plugins/fire/fireplugin.h
/branches/port_qt5_64bit/src/plugins/wind/wind.pro
/branches/port_qt5_64bit/src/plugins/wind/windplugin.cpp
/branches/port_qt5_64bit/src/plugins/wind/windplugin.h
/branches/port_qt5_64bit/src/tools/expression.cpp
/branches/port_qt5_64bit/src/tools/gisgrid.cpp
/branches/port_qt5_64bit/src/tools/globalsettings.cpp
/branches/port_qt5_64bit/src/tools/helper.cpp
/branches/port_qt5_64bit/src/tools/modules.cpp
/branches/port_qt5_64bit/src/tools/scriptglobal.cpp
/branches/port_qt5_64bit/src/tools/ticktack.cpp
779 4242d 06h werner /branches/port_qt5_64bit/  
/branches/port_qt5_64bit
707 4773d 08h werner /trunk/src/ rework of the random numbers in iland.
Now, many (200000) random numbers are precalculated using a given algorithm (there are three or four choices), then the drandom() etc functions read from this array. After some rotations, the numbers are renewed. The point is: this is now reentrant, so the per-thread storage of MTRand objects is obsolete.
 
/trunk/src/tools/randomgenerator.cpp
/trunk/src/tools/randomgenerator.h
/trunk/src/tools/randomwell.h
/trunk/src/core/global.h
/trunk/src/core/model.cpp
/trunk/src/core/resourceunit.h
/trunk/src/core/sapling.cpp
/trunk/src/core/species.h
/trunk/src/core/speciesset.cpp
/trunk/src/core/standloader.cpp
/trunk/src/core/tree.cpp
/trunk/src/iland/iland.pro
/trunk/src/iland/tests.cpp
/trunk/src/tools/expression.cpp
/trunk/src/tools/globalsettings.cpp
/trunk/src/tools/globalsettings.h

Show All