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Subversion Repositories
public iLand
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src
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core
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seeddispersal.h
- Rev 1222
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1222
2984d 23h
werner
/
public SVN
1221
2984d 23h
werner
/branches/
public SVN
1220
2984d 23h
werner
/branches/version1.0/
Version 1.0
1218
2985d 01h
werner
/
clean up repository - make 1.0 trunk again!
1217
2985d 01h
werner
/
clean up repository - make 1.0 trunk again!
1180
3152d 22h
werner
/branches/iland_regen/src/
major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
1178
3159d 22h
werner
/branches/iland_regen/src/
update the seed dispersal kernel: take the density of a point instead the density at a given radius
new option in the GUI to visualize newly created saplings
update of how sapling numbers are calculated and arrive in the output
1176
3164d 23h
werner
/branches/iland_regen/src/core/
developing the long distance dispersal functionality;
looks as if we have a conceptual problem with how we use the seed kernel functions...
more to come...
1168
3193d 23h
werner
/branches/iland_regen/src/
working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.
1167
3194d 07h
werner
/branches/iland_regen/
merged serotiny from trunk
1104
3273d 06h
werner
/branches/iland_regen/
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
1102
3273d 19h
werner
/branches/port_qt5_64bit/src/
fixed couple of clang warnings.
some debugging/profiling work w.r.t. establishment/regen.
1064
3386d 00h
werner
/branches/port_qt5_64bit/src/
many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed
836
4085d 22h
werner
/branches/port_qt5_64bit/src/core/
implementing external seed on the full project area.
779
4257d 01h
werner
/branches/port_qt5_64bit/
764
4446d 20h
werner
/trunk/src/
implementation of advanced external seed input. Around the project area a "seed belt" is lain. The simulated rectangle is split into sectors which can have a different species composition. At the beginning of the simulation, the external seed maps are populated and then reused each year.
704
4791d 22h
werner
/trunk/
Speed-Patch!
fixing the missing "&" in the const Grid<float> seedMap() const { return mSeedMap; } ///< access to the seedMap
function. This dramatically improves the performance of the model. Lots of time was lost in duplicating the seedmaps for each species * resourceunit.
in addition: limited max-size of the logging QPlainTextEdit; this could maybe stop iLand from crashing....
671
4840d 02h
werner
/trunk/src/
Necessary changes for GPL licence (i.e. headers in all source files)
639
5000d 23h
werner
/
move current content to the "trunk"
619
5057d 08h
werner
/src/core/
Performance improvements for establishments: I try to decide for a resource-unit (random number) if establishment can happen on that RU; this reduces runtime of establishment sub routine by 60% (total runtime -20%); however, it changes also the behavior...
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