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Subversion Repositories
public iLand
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src
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core
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seeddispersal.cpp
- Rev 1222
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1222
2974d 22h
werner
/
public SVN
1221
2974d 22h
werner
/branches/
public SVN
1220
2974d 22h
werner
/branches/version1.0/
Version 1.0
1218
2975d 00h
werner
/
clean up repository - make 1.0 trunk again!
1217
2975d 00h
werner
/
clean up repository - make 1.0 trunk again!
1204
2988d 03h
werner
/branches/iland_regen/src/
fixed some text strings (debug messages).
1182
3120d 21h
werner
/branches/iland_regen/src/
Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]
[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc
some code clean up - removed old code (sapling.cpp) for sapling trees and establishment.
1181
3137d 22h
werner
/branches/iland_regen/src/
include LDD packages even for N<1 (choose probabilistically)
visualizing seed input from javascript
1180
3142d 20h
werner
/branches/iland_regen/src/
major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
1179
3144d 23h
werner
/branches/iland_regen/src/
GUI: visualizing seed maps
minor change in seed kernel calculation
1178
3149d 21h
werner
/branches/iland_regen/src/
update the seed dispersal kernel: take the density of a point instead the density at a given radius
new option in the GUI to visualize newly created saplings
update of how sapling numbers are calculated and arrive in the output
1176
3154d 22h
werner
/branches/iland_regen/src/core/
developing the long distance dispersal functionality;
looks as if we have a conceptual problem with how we use the seed kernel functions...
more to come...
1168
3183d 21h
werner
/branches/iland_regen/src/
working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.
1167
3184d 06h
werner
/branches/iland_regen/
merged serotiny from trunk
1106
3262d 01h
werner
/branches/iland_regen/src/core/
change in seed-dispersal:
(i) add a third pass that aims to remove very small holes from the seed-maps (in order to decrease the number of "edges")
(ii) fixed a bug that caused having a large number of edges (always a problem, when modifying a grid while iterating over it...).
This reduces run-time (WBT) of seed-dispersal by 66%.
1104
3263d 04h
werner
/branches/iland_regen/
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
1102
3263d 17h
werner
/branches/port_qt5_64bit/src/
fixed couple of clang warnings.
some debugging/profiling work w.r.t. establishment/regen.
1064
3375d 22h
werner
/branches/port_qt5_64bit/src/
many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed
1001
3612d 23h
werner
/branches/port_qt5_64bit/src/
removed some of the "DebugTimer" --- they tend to cause problems especially when multi-threading is enabled.
992
3619d 01h
werner
/branches/port_qt5_64bit/src/core/
.... just trying to increase the SVN counter ;)
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