Rev |
Age |
Author |
Path |
Log message |
Diff |
1222 |
3149d 01h |
werner |
/ |
public SVN |
|
1221 |
3149d 01h |
werner |
/branches/ |
public SVN |
|
1220 |
3149d 01h |
werner |
/branches/version1.0/ |
Version 1.0 |
|
1218 |
3149d 03h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1217 |
3149d 03h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1104 |
3437d 07h |
werner |
/branches/iland_regen/ |
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone |
|
1044 |
3612d 03h |
werner |
/branches/port_qt5_64bit/src/ |
implementing the interaction between bark beetle and wind disturbances;
introduced new flags to mark the reason why trees died when they do die, and a mechanism that allows disturbance modules to being notified when trees die. This involved the creation of a new "DisturbanceInterface". |
|
793 |
4297d 01h |
werner |
/branches/port_qt5_64bit/src/ |
Move from QScriptEngine to QJSEngine (=V8). Most of the stuff was quite smooth, but there are some open issues.
• Global functions (“print”, “include”, “alert”) are commented out (could be solved by moving functions to the “Globals” object and by creating alias JS-functions, i.e. function alert(x) {Globals.alert(x); } )
• Object creation: “new XXX”, XXX=ClimateConverter, CSVFile, … does not work now
possible solution: factory-pattern (i.e. var csv = Globals.newCSV()) |
|
779 |
4421d 02h |
werner |
/branches/port_qt5_64bit/ |
|
|
701 |
4959d 19h |
werner |
/trunk/src/ |
Kickoff for the implementation of the wind module. It started with copying the stuff from the fire module.
This commit includes the basic framework (i.e. plugin, ...), some basic drawing and a first version of the "edge-detection" (which is copied from the seed dispersal routine). Promising... |
|
674 |
5004d 00h |
werner |
/trunk/src/ |
added scripting capabilities (JavaScript) to the "Modules". Now a module can add own objects/properties to the global javascript object. The fire module adds a "FireScript" ("Fire" in JS) object that can be used e.g. to manually "ignite" fires. |
|
671 |
5004d 03h |
werner |
/trunk/src/ |
Necessary changes for GPL licence (i.e. headers in all source files) |
|
649 |
5143d 20h |
werner |
/trunk/src/ |
the fire module is growing functional, which actually means: the Interfaces/plugin/thingy is getting more stable ;)
Now the fire module can: calculate drought indices and even start a fire event.
Nice: the mechanism to push grids from the model to the GUI for means of visualization works like a charm. |
|
646 |
5145d 04h |
werner |
/trunk/src/ |
reorganized the fire module code and other stuff.
* added new interfaces and linked some of them already (setup(), ...)
* separated the plugin from the implementation (fireplugin.h vs. FireModule)
* worked on finding a way to create "layeredgrids" (how to avoid the templates...)- i have a solution now but still not sure if it really works |
|
645 |
5150d 01h |
werner |
/trunk/src/ |
Fire disturbance: started fire drought index calculation. Still not sure how to design the plug in system... |
|
641 |
5151d 21h |
werner |
/trunk/src/ |
started development of the plugin / module system.
this includes playing around with qmake and the QPluginLoader.
Now the plan is to build a static library for each module and use the Qt mechanism to load them. The fire module is a kind of a test pilot - lets see how the needed interfaces etc. develop. |
|