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Rev Age Author Path Log message Diff
1222 3060d 21h werner / public SVN  
1221 3060d 21h werner /branches/ public SVN  
1220 3060d 21h werner /branches/version1.0/ Version 1.0  
1218 3060d 23h werner / clean up repository - make 1.0 trunk again!  
1217 3060d 23h werner / clean up repository - make 1.0 trunk again!  
1212 3067d 03h werner /branches/iland_regen/src/ iLand-caption in pro files  
1172 3262d 05h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
1170 3264d 21h werner /branches/iland_regen/src/ testing the grid-runners (etc) -- they seem to work fine, whew!
fixed a problem in the fire spread (never reached the right and bottom edge of a landscape).
 
1169 3268d 22h werner /branches/iland_regen/src/ debugging the crash in the firemodule... nasty.  
1167 3270d 05h werner /branches/iland_regen/ merged serotiny from trunk  
1165 3271d 20h werner /branches/iland_regen/src/ implementation of sprouting  
1164 3276d 22h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1162 3277d 04h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1157 3279d 06h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1104 3349d 04h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1054 3482d 21h werner /branches/port_qt5_64bit/ next iteration of the barkbeetle Modules
added background image to the iland viewer
some update of the wind-module as well (new wind output, for example)
 
1044 3523d 23h werner /branches/port_qt5_64bit/src/ implementing the interaction between bark beetle and wind disturbances;
introduced new flags to mark the reason why trees died when they do die, and a mechanism that allows disturbance modules to being notified when trees die. This involved the creation of a new "DisturbanceInterface".
 
1014 3682d 20h werner /branches/port_qt5_64bit/src/ bark beetle module fine tuning (outputs etc)
fixed an issue with always copying the labels (names) of layered grids.
warning: still a compile error ;)
 
903 3987d 21h werner /branches/port_qt5_64bit/src/ working on AMIE - calculation of mean annual increment.  
877 4069d 21h werner /branches/port_qt5_64bit/src/ COLORS
added non-numerical layers to iland.
New "Colors" class (including typical R-color-palettes (RColorBrewer, terrain-colors).
the "LayeredGrid" has now a more versatile "LayerElement" that stores default view type, name and caption.
updated the grid definition of fire and wind module.
 

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