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Rev Age Author Path Log message Diff
1222 3149d 12h werner / public SVN  
1221 3149d 12h werner /branches/ public SVN  
1220 3149d 12h werner /branches/version1.0/ Version 1.0  
1218 3149d 14h werner / clean up repository - make 1.0 trunk again!  
1217 3149d 14h werner / clean up repository - make 1.0 trunk again!  
1204 3162d 18h werner /branches/iland_regen/src/ fixed some text strings (debug messages).  
1196 3270d 11h werner /branches/iland_regen/src/ StandGPP debug output (instead of the missing StandNPP) output  
1180 3317d 11h werner /branches/iland_regen/src/ major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
 
1165 3360d 11h werner /branches/iland_regen/src/ implementation of sprouting  
1164 3365d 13h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1157 3367d 21h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1118 3423d 17h werner /branches/iland_regen/src/core/ fixes for the new saplings, now it almost works as expected.  
1114 3428d 12h werner /branches/iland_regen/src/ new output for tree removals ("landscape_removed").  
1104 3437d 19h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1102 3438d 08h werner /branches/port_qt5_64bit/src/ fixed couple of clang warnings.

some debugging/profiling work w.r.t. establishment/regen.
 
1100 3458d 15h werner /branches/port_qt5_64bit/src/ trying declaring the GRASSCOVERSTEPS in the cpp file.
some additional cleanups.
 
1088 3506d 13h werner /branches/port_qt5_64bit/src/ salavage management bark beetle damages
some fixes w.r.t. the correct extent of grids.
added "year" as stand varaible (abe).
 
1077 3528d 17h werner /branches/port_qt5_64bit/src/ implemented stormInfestationProbability in bark beetle module.
added path() function in Globals JS object.
 
1072 3542d 07h werner /branches/port_qt5_64bit/src/core/ mortality exercise for PROFOUND COST action.  
1071 3542d 13h werner /branches/port_qt5_64bit/src/ alternative mortality formulation
COST PROFOUND exercise (H. Bugmann)
 
1064 3550d 13h werner /branches/port_qt5_64bit/src/ many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed
 
1050 3589d 19h werner /branches/port_qt5_64bit/src/ interaction wind/bark beetle --- in development  
1044 3612d 14h werner /branches/port_qt5_64bit/src/ implementing the interaction between bark beetle and wind disturbances;
introduced new flags to mark the reason why trees died when they do die, and a mechanism that allows disturbance modules to being notified when trees die. This involved the creation of a new "DisturbanceInterface".
 
975 3815d 18h werner /branches/port_qt5_64bit/src/ Fixed a snapshot issue.
Now the water-content and the snow-pack are also stored in the snapshot.
statistics are forced to be re-created.
 
949 3925d 19h werner /branches/port_qt5_64bit/src/core/ changed the sanity check on the HD value of the increment (lower bound was 20 which produced tons of log output).  
909 4072d 17h werner /branches/port_qt5_64bit/src/ more renaming: now it is hopefully done.  
907 4072d 17h werner /branches/port_qt5_64bit/src/ amie -> abe transition  
905 4072d 18h werner /branches/port_qt5_64bit/src/ working on scheduler and on implementing disturbances.
now again the AMIE/ABE transformation....
 
904 4073d 09h werner /branches/port_qt5_64bit/src/ ... working on amie...  
903 4076d 12h werner /branches/port_qt5_64bit/src/ working on AMIE - calculation of mean annual increment.  
902 4080d 14h werner /branches/port_qt5_64bit/src/ work on AMIE.
introduced new activity: planting.
zillions of other small mods.
 
884 4116d 09h werner /branches/port_qt5_64bit/src/ working on the AMIE/ABE, whatever...  
780 4408d 15h werner /branches/port_qt5_64bit/src/ Steps to build iLand with Qt 5 and with MSVC compiler and 64 bit.
http://iland.boku.ac.at/blogpost44

removed also a couple of warnings that were thrown by the MSVC compiler.
 
779 4421d 14h werner /branches/port_qt5_64bit/  
766 4600d 14h werner /trunk/src/ adding the rumple index calculation to iland. missing: script binding, ...
time to move the qtscript engine from management to the main model....
 
720 4900d 08h werner /trunk/src/ fixed a problem when trees died in disturbance and the (unupdated) statistics were used (e.g. the LAI for calculating the water cycle). Now for affected resource units, not only the treelists but also the RU-statistics are updated.
implemented a "radiating" mechanism of border cells. If stand-grid-cells (i.e. 10m height grid resolution) are marked as "outside and forest", then the cells "radiate" some influence on the LIF into the project area. Thus, trees on the edge of the project do *not* have properties of trees standing on a stand edge. Currently, the form/amount of this edge-effect is hard coded.
 
718 4905d 15h werner /trunk/src/ implemented effect of out-of-project area lif to border regions; however the result is not as expected... (Tree::readLIF() function).  
714 4914d 09h werner /trunk/src/ continued to work on the wind module. Moreover, we now have two types of "not in project area" pixels;
There were some tries regarding the performance of the wind module. At first for each 10m pixel all trees were selected within the pixel; this proved to be quite time consuming. In the end, these calculations (i.e. select the tallest tree per 10m pixel, and the species of this tree) are done in the beginning (per resource unit). This is about 10 times faster...
 
713 4914d 19h werner /trunk/src/ implemented a way to split the biomass of a dead tree into several pathways (i.e. to soil, to snags, to atmosphere/removal).  
707 4952d 16h werner /trunk/src/ rework of the random numbers in iland.
Now, many (200000) random numbers are precalculated using a given algorithm (there are three or four choices), then the drandom() etc functions read from this array. After some rotations, the numbers are renewed. The point is: this is now reentrant, so the per-thread storage of MTRand objects is obsolete.