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/********************************************************************************************
** iLand - an individual based forest landscape and disturbance model
** http://iland.boku.ac.at
** Copyright (C) 2009- Werner Rammer, Rupert Seidl
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
********************************************************************************************/
#ifndef PAINTAREA_H
#define PAINTAREA_H
#include <QWidget>
#include "mapgrid.h"
#include "layeredgrid.h"
/**
*/
struct PaintObject {
PaintObject(): what(PaintNothing), map_grid(0), float_grid(0), layered(0), layer_id(0), min_value(0.), max_value(1.), cur_min_value(0.), cur_max_value(1.), auto_range(false) {}
enum { PaintNothing, PaintMapGrid, PaintFloatGrid, PaintLayers, PaintLIF, PaintTrees, PaintHeightGrid, PaintResourceUnits, PaintRegeneration } what;
MapGrid *map_grid;
QString name;
QString description;
const FloatGrid *float_grid;
const LayeredGridBase *layered;
int layer_id;
GridViewType view_type;
double min_value;
double max_value;
double cur_min_value, cur_max_value;
bool auto_range;
static QColor background_color;
// other options
bool clip_to_stands;
bool species_colors;
};
/**PaintArea
*/
class PaintArea : public QWidget
{
Q_OBJECT
public:
PaintArea(QWidget *parent = 0);
QImage &drawImage() { return m_bitmap; }
signals:
void needsPainting(QPainter &painter);
void mouseClick(const QPoint &pos);
void mouseDrag(const QPoint &from, const QPoint &to, Qt::MouseButton mouseButton);
void mouseMove(const QPoint &pos);
void mouseWheel(const QPoint &pos, int wheel_steps);
protected:
void paintEvent(QPaintEvent *event);
void mousePressEvent ( QMouseEvent * event );
void mouseReleaseEvent ( QMouseEvent * event );
void resizeEvent ( QResizeEvent * event );
void mouseMoveEvent(QMouseEvent *event);
void wheelEvent ( QWheelEvent * event );
void keyPressEvent(QKeyEvent *event);
private:
QImage m_bitmap;
QPoint m_lastDown;
};
#endif // PAINTAREA_H