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/********************************************************************************************
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**    iLand - an individual based forest landscape and disturbance model
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**    http://iland.boku.ac.at
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**    Copyright (C) 2009-  Werner Rammer, Rupert Seidl
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**
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**    This program is free software: you can redistribute it and/or modify
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**    it under the terms of the GNU General Public License as published by
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**    the Free Software Foundation, either version 3 of the License, or
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**    (at your option) any later version.
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**
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**    This program is distributed in the hope that it will be useful,
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**    but WITHOUT ANY WARRANTY; without even the implied warranty of
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**    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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**    GNU General Public License for more details.
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**
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**    You should have received a copy of the GNU General Public License
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**    along with this program.  If not, see <http://www.gnu.org/licenses/>.
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********************************************************************************************/
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#ifndef SNAPSHOT_H
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#define SNAPSHOT_H
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#include <QString>
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#include <QHash>
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/** @class Snapshot provides a way to save/load the current state of the model to a database.
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 *  A snapshot contains trees, saplings, snags and soil (carbon/nitrogen pools), i.e. a
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 *   snapshot allows to replicate all state variables of a landscape system.
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  */
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class ResourceUnit; // forward
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class MapGrid; // forward
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class Snapshot
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{
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public:
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    Snapshot();
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    bool createSnapshot(const QString &file_name);
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    bool loadSnapshot(const QString &file_name);
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    // snapshot functions for single stands
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    /// save the trees/saplings from a single stand (given by 'stand_id' and 'stand_grid' to a database in 'file_name'
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    bool saveStandSnapshot(const int stand_id, const MapGrid *stand_grid, const QString &file_name);
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    /// load the trees/saplings from a single stand (given by 'stand_id' and 'stand_grid' from a database in 'file_name'
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    bool loadStandSnapshot(const int stand_id, const MapGrid *stand_grid, const QString &file_name);
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private:
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    bool openDatabase(const QString &file_name, const bool read);
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    bool openStandDatabase(const QString &file_name, bool read);
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    void saveTrees();
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    void saveSoil();
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    void saveSnags();
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    void saveSaplings();
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    void loadTrees();
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    void loadSoil();
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    void loadSnags();
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    void loadSaplings();
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    void loadSaplingsOld();
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    QHash<int, ResourceUnit* > mRUHash;
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};
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#endif // SNAPSHOT_H