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#ifndef AGENT_H
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#define AGENT_H
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#include <QJSValue>
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#include "scheduler.h"
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namespace ABE {
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class AgentType; // forward
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class FMUnit; // forward
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/********************************************************************************************
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**    iLand - an individual based forest landscape and disturbance model
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**    http://iland.boku.ac.at
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**    Copyright (C) 2009-  Werner Rammer, Rupert Seidl
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**
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**    This program is free software: you can redistribute it and/or modify
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**    it under the terms of the GNU General Public License as published by
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**    the Free Software Foundation, either version 3 of the License, or
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**    (at your option) any later version.
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**
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**    This program is distributed in the hope that it will be useful,
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**    but WITHOUT ANY WARRANTY; without even the implied warranty of
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**    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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**    GNU General Public License for more details.
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**
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**    You should have received a copy of the GNU General Public License
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**    along with this program.  If not, see <http://www.gnu.org/licenses/>.
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********************************************************************************************/
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/** The Agent is the core element of the agent based forest management model and simulates
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 *  a foresters decisions. */
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class Agent
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{
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public:
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    Agent(AgentType *type, QJSValue js);
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    AgentType *type() const {return mType; }
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    QString name() const { return mName; }
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    void setName(const QString &name);
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    QJSValue jsAgent() const { return mJSAgent; }
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    const SchedulerOptions &schedulerOptions() const { return mSchedulerOptions; }
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    /// add a unit to the list of managed units
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    void addUnit(FMUnit *unit) {mUnits.push_back(unit);}
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    // agent properties
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    double useSustainableHarvest() const;
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    void setup();
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private:
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    static int mAgentsCreated;
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    // link to the base agent type
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    AgentType *mType;
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    // the javascript object representing the agent:
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    QJSValue mJSAgent;
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    SchedulerOptions mSchedulerOptions; ///< agent specific scheduler options
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    QVector<FMUnit*> mUnits; ///< list of units managed by the agent
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    // agent properties
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    QString mName;
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    double mKnowledge;
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    double mEconomy;
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    double mExperimentation;
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    double mAltruism;
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    double mRisk;
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};
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} // namespace
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#endif // AGENT_H