40    BiteCell() : mRU(nullptr), mIsActive(false), mIsSpreading(false), mIndex(-1), mYearsLiving(0), mCumYearsLiving(0), mTreesLoaded(false), mSaplingsLoaded(false), mArea(0.f) {}
 
   43    int index()
 const {
return mIndex;}
 
   47    bool isValid()
 const { 
return mRU!=
nullptr; }
 
   50    void setActive(
bool activate) { mIsActive = activate; }
 
   77    void largeCellSetup(QPointF pos);
 
Definition: fmsaplinglist.h:12
 
The FMTreeList class implements low-level functionality for selecting and harvesting of trees.
Definition: fmtreelist.h:34
 
Definition: biteagent.h:71
 
Definition: bitecell.h:38
 
void setSaplingsLoaded(bool loaded)
Definition: bitecell.h:56
 
void setActive(bool activate)
Definition: bitecell.h:50
 
BiteCell()
Definition: bitecell.h:40
 
BiteAgent * agent() const
Definition: bitecell.h:44
 
void finalize()
Definition: bitecell.cpp:87
 
ENotification
Definition: bitecell.h:71
 
@ CellColonized
Definition: bitecell.h:71
 
@ CellDied
Definition: bitecell.h:71
 
@ CellImpacted
Definition: bitecell.h:71
 
@ CellSpread
Definition: bitecell.h:71
 
int yearLastSpread() const
Definition: bitecell.h:63
 
bool areSaplingsLoaded() const
Definition: bitecell.h:60
 
int loadSaplings(ABE::FMSaplingList *saplinglist)
Definition: bitecell.cpp:128
 
void notify(ENotification what)
Definition: bitecell.cpp:99
 
int index() const
index within the agent grid
Definition: bitecell.h:43
 
void setTreesLoaded(bool loaded)
Definition: bitecell.h:55
 
int yearsLiving() const
Definition: bitecell.h:62
 
void checkSaplingsLoaded(ABE::FMSaplingList *saplist)
Definition: bitecell.cpp:63
 
double climateVar(int var_index) const
Definition: bitecell.cpp:71
 
bool isActive() const
Definition: bitecell.h:49
 
void checkTreesLoaded(ABE::FMTreeList *treelist)
Definition: bitecell.cpp:54
 
bool areTreesLoaded() const
Definition: bitecell.h:59
 
int cumYearsLiving() const
Definition: bitecell.h:64
 
bool isValid() const
Definition: bitecell.h:47
 
void setSpreading(bool activate)
Definition: bitecell.h:53
 
bool isSpreading() const
Definition: bitecell.h:52
 
void die()
Definition: bitecell.cpp:79
 
void setup(int cellidx, QPointF pos, BiteAgent *agent)
Definition: bitecell.cpp:33
 
QString info()
Definition: bitecell.cpp:49
 
int loadTrees(ABE::FMTreeList *treelist)
Definition: bitecell.cpp:110
 
ResourceUnit is the spatial unit that encapsulates a forest stand and links to several environmental ...
Definition: resourceunit.h:49
 
A tree is the basic simulation entity of iLand and represents a single tree.
Definition: tree.h:44
 
Definition: biteagent.cpp:32